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Archive for the ‘MMO-Etiquette’ Category

June 22nd, 2008

Perfect World Philippines: I quit!

No, I didn’t quit from the game. I just quit from my clan. But before I go into details, let me tell you a little about what has happened this past week.
The storm, Frank, hit this part of the Philippines so hard that power was knocked out Friday morning and stayed that way until last […]

By Joel -- 2 comments

June 10th, 2008

Perfect World: Jump hack? Stop crying wolf

Recently, a clanmate, `Aribeth, has come under fire for her successive capture of the much-coveted Eye of the Jungle from the Jungle Relic, a dungeon in the massively multiplayer online role-playing game, Perfect World.
The tirades began as innocent questions on the Perfect World Philippines forums. Heck, the thread wasn’t even about `Aribeth’s success in getting […]

By Joel -- 2 comments

May 28th, 2008

MMORPG Etiquette: Pay it forward

What do I mean by “Pay it forward” and what does this statement have to do with massively multiplayer online role-playing games? Well, for starters, I’m a well-grounded bloke and I love helping people, and in the case of MMORPGs, other players, without expecting anything in return. A simple “Thank You” every now and then […]

By Joel -- 0 comments

May 20th, 2008

Fly For Fun Penya Hack!

Ha! Got your attention, huh? Well, let’s get it on then. Watch this video:

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By Joel -- 5 comments

May 6th, 2008

Perfect World: More than simple trash talk

Don’t you just hate it when you receive a private message or whisper from another player that contains nothing but trash. By trash, I mean the kind that spews forth from the mouths of uneducated people.
This is exactly what happened to my wife recently in the online game Perfect World. She was minding her own […]

By Joel -- 3 comments

April 27th, 2008

Perfect World: Arrrgh! Elite Purple Dragon in Fei Wei again!

Ever since the opening of the Dusk Palace, I have seen the Elite Purple Dragon, a mid-level boss monster flying around twin mesas in Dragon Land, lured to Fei Wei, the closest town to the new instance dungeon. While nothing’s really wrong with luring boss monsters to wherever (hey, it’s your butt), there’s definitely something […]

By Joel -- 0 comments

February 24th, 2008

In defense of MMORPG publishers

In the past month, the world chat of Perfect World Philippines has been abuzz with complaints from players about delays in the implementation of the new patch.
These harsh reactions to the delays are understandable, yes, considering Level Up! Games, the publisher of the hit China-made MMORPG, first announced the patch in January. February’s almost over […]

By Joel -- 0 comments

February 15th, 2008

Is it okay to turn down party requests?

I’m posing this question because I’ve turned down more than a dozen requests to party up or join my character’s party in grinding for experience points in my current game of choice, Perfect World.
For doing denying other players, I got some nasty comments like “kuripot,” a local term meaning “stingy,” and “swapang” and “madamot,” both […]

By Joel -- 2 comments

February 9th, 2008

Growing online community = more scammers and hoodwinkers

This is one thing I hate about growing communities in massively multiplayer online role-playing games—the more players you have running around, the more chances for scam artists and hoodwinkers to rob your characters blind. There’s really nothing that can be done about it except to be vigilant.
Just this week, three online buddies in the game […]

By Joel -- 0 comments

January 30th, 2008

Players’ behavior in virtual worlds reflect their real-life personalities

“And what little we see of this behavior leaves much to be desired,” my wife, Joyce, told me over a cup of coffee yesterday morning.
What triggered this sudden outburst from my peace-loving wife was her recent expedition to the forums of a popular MMORPG here in the Philippines.
Frankly, I think the same way, that MMORPG […]

By Joel -- 0 comments

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