July 3rd, 2008
Actually, it’s more of a screenshot essay.
Anyway, like I said in an earlier post, I’m playing Ragnarok Online again, and enjoying every minute of it. It’s soooo hard to start over. But I have, in the past, hopped servers several times that I should already be used to it. When Ragnarok Online was introduced in […]
By Joel -- 2 comments
May 28th, 2008
Hell, yeah, you got me there, e-Games and ESTsoft! I totally dig the combo system of Cabal Online. Truly, it adds a whole new dimension to MMORPG combat, which has become dry of late because of its point-click-press F or number key for skill nature.
Here’s the lowdown on the Cabal Online combo system:
The system, or […]
By Joel -- 2 comments
April 22nd, 2008
Yes, I know, it’s nothing new, especially if you’re playing on a more advanced server like China or Malaysia (which is weird, considering both the Malaysian and Philippine servers are operating with the same patch, or Key 12 … ahh, but this is fodder for another post). It is, however, new in Perfect World Philippines‘ […]
By Joel -- 0 comments
April 20th, 2008
The coolest thing about new instance dungeons is you’ll never know what to expect. I’ve been playing Perfect World for so long that I know every dungeon’s nook and cranny like the back of my hands that navigating these has become second nature.
Not Dusk Palace, though. Less than a week old on the servers of […]
By Joel -- 0 comments
April 13th, 2008
No, this is not an endorsement for players of various online games to pack their virtual bags and move to a private server. The good thing about the trend in MMORPGs in recent years—the shift from business models from pay-to-play to free-to-play—is that it has made private servers nearly obsolete.
I say nearly obsolete because private […]
By Joel -- 0 comments
February 24th, 2008
I know I’ve been remiss in my duty as a guide in the virtual worlds spawned by massively multiplayer online games developers in this part of the world. Well, today, I resolve to correct this by bringing you this starter’s guide to Drift City, a Korean-developed MMOG published in North America by NHN.
Like I said […]
By Joel -- 1 comment
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