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Archive for the ‘Perfect World’ Category

August 8th, 2008

Perfect World says hello to Europe

Okay, let me make this short but sweet. I’ve been getting some spam from several persons about a Perfect World server in Europe, asking me, among other things, to try it out. I keep on declining, of course. I’m really not into private servers, unless it’s to test builds, which I can do on simulators.
Fortunately, […]

By Joel -- 1 comment

July 31st, 2008

Perfect World Philippines Item Mall update: First impressions

Well, it’s done. The latest update to Perfect World Philippines is finally up, and players are both happy and unhappy with the improvements. As I said in a previous post, new wings, flying sword, and flying mount will be added to the growing number of items in the Mall, along with a spanking new land […]

By Joel -- 0 comments

July 31st, 2008

On clan hoppers, users and crashers

Illuminati, my clan in Perfect World Philippines, is almost a month old, and things seem to be so-so, rather than a much hoped for spectacular. In the past three weeks alone, we have lost about as many members as we have gained. What’s worse is, I’m finding it harder and harder to organize a working […]

By Joel -- 3 comments

July 29th, 2008

Perfect World Philippines: New wings, flying mount and sword

Talk about perfect timing. After a relatively dull month of rinse and repeat (i.e. hunt, get loots, vend, earn cash, hunt again …), the Perfect World community in the Philippines is again abuzz, purportedly because of the impending changes in the popular online game’s item mall.
Let’s take a look at the official announcement from Perfect […]

By Joel -- 0 comments

July 15th, 2008

Illuminati comes to life in Perfect World

I have a new clan in Perfect World Philippines, and it’s mine, meaning I’m not just a member or an official but the owner. If you’re an MMOtaku regular, then you probably know about my departure from the Guardians, one of the most enduring factions in Perfect World Philippines’ Tiger Server.
Minutes after creating Illuminati, friends […]

By Joel -- 1 comment

July 15th, 2008

The real Perfect World International, finally

Yes, you read that right. I’m calling Perfect World North America Perfect World International for the simple reason that it is Perfect World International. Mea culpa on calling Perfect World Malaysia-English as Perfect World International in previous posts.
Well, it’s official: Perfect World International will see the light of day starting August 19. Let’s take a […]

By Joel -- 1 comment

July 14th, 2008

Cabal Online Philippines goes commercial

Yeah, time flies, and so does one’s interest in an MMORPG. In the past month, I’ve witnessed the departure of some online friends from my MMORPG of choice, Perfect World, to try their hand at another MMORPG being published by another online games operator here in the Philippines. Yes, they have chosen to enter the […]

By Joel -- 0 comments

June 28th, 2008

Perfect World inks deal with IP E-Games

If you’re living in the Philippines, you might find the title of this post a little disturbing. Perfect World in the hands of IP E-Games? What happened to its supposed publisher Level Up! Games? Actually, the deal is not about the online game Perfect World but the company that produced the hit title.
Let me clear […]

By Joel -- 8 comments

June 25th, 2008

Perfect World: Frost City’s up … finally

After half a day of downloading, I finally got my Perfect World Philippines client up and running again. My first reaction to the latest Perfect World patch, Frost City: Both excited and disappointed. Let me explain.
I hate what they’ve done with the text or font. The previous font and spacing fit the Perfect World client […]

By Joel -- 0 comments

June 25th, 2008

Perfect World update takes 11 hours!

The other day, I wrote about my frustration over not being able to play Rising Force Online because of a faulty client. Yesterday, I spent the entire day offline. The day off would have been great if it had been an active choice. But, no, I was forced to stay offline because I had to […]

By Joel -- 1 comment