October 5th, 2008
Well, that’s why it’s in beta. Haha. Actually, I find nothing wrong with how Google Translate works, considering that languages are very complex. Changes in tenses and subject-verb agreement between two different languages make translation even harder.
I tried putting Google Translate to the test, and the result was hilarious. As expected, the translation from my […]
By Joel -- 0 comments
October 5th, 2008
Gosh, that reads so much like an advertisement tagline. *Shakes head furiously*
Anyway, I’m here to talk about the kind of sounds gamers go for while playing, or better yet, music that pushes you to level up.
A good friend, both online and offline, digs fast-paced, metal and rock and roll music while traipsing across the world […]
By Joel -- 0 comments
September 29th, 2008
Don’t you just hate it when cheats, hacks and (gasp!) bots start invading the online game you’ve come to love?
Imagine our despair when my wife and I found a couple of yaojings, or werefoxes, on a killing spree, unmindful of other player characters in the area they were haunting in the virtual world of Pangu […]
By Joel -- 1 comment
September 29th, 2008
Yeah, so I named my character after a popular brand of gin. So what? Every name I had in mind during character creation were already taken. So I settled on a name that nobody in the Western world would ever use.
And so, Ginebra the Explorer was born on Pardioc, Florensia’s US server. I chose the […]
By Joel -- 0 comments
September 29th, 2008
Ha, told you I’d get in! Now, my problem isn’t trying to get in, it’s doing my best to stay in the game. Let me explain.
As you may have noticed, my wife also plays MMORPGs, and it’s been quite a while since she has taken a liking to any of the new games I’ve been […]
By Joel -- 2 comments
September 26th, 2008
And it took me more than a year to notice? Not really. Let’s just say I chose to overlook this, uhmm, feature when I started playing. I didn’t really mind at first. As time went by, however, I found that it really bothered me whenever I walked into town with a dozen or more families […]
By Joel -- 1 comment
September 26th, 2008
Something’s seriously amiss in these screenshots I took from the highly successful Ragnarok Online:
No, the names—Vanilla Cake, Mocha Cake and Pandan Cake—are not the only telltale signs that the three characters, thieves, are all bots. Movement and attack pattern also give them away. They all move in the same path and attack the same monsters.
Are […]
By Joel -- 0 comments
September 26th, 2008
Yes, I want to play Florensia, open beta bugs and all, now! But I can’t. At least, not yet. Not until this freakin’ update is finished.
And this is what I hate—and love—most about MMORPGs, the updates. I love it when an online game developers and operators update games, but I hate having to patch it […]
By Joel -- 0 comments
September 24th, 2008
Before
After
Take a good look at the screenshots above. Notice anything? Click on the images to zoom in (make sure to click on the back button after viewing them, though). There’s a reason why I’ve labeled the screenies with “Before” and “After.” Before I explain the reason, however, let me give you a brief recap of […]
By Joel -- 0 comments
September 17th, 2008
Yes, I hate fishing in Dekaron! Who doesn’t? Actually, I don’t really see the point why characters need to fish when the fish you catch only either 1) heals you or 2) replenishes your mana. Well, it’s a different matter entirely when you don’t have Dil, the in-game currency.
Still, even if I’m low on cash, […]
By Joel -- 0 comments
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